The Division: Review

Written by: Karen Benitez

Games | Mar 22, 2016

The Division Ubisoft

"So, you want me to write a review for The Division?"

And I was like, lolz.

Look, the bottom line is, The Division is a good game. It's not a great game. But it is a good game. In truth, it's ridiculous to review this game. The Division has been getting so much hype before its release that people either bought it in an orgasmic rush or withdrew from spewing money away like how Gambit flips cards from his fingers.

But still, let's talk about it. It is a fun game. It's not perfect. It's not the game of the century. But it is fun. You can play this alone, wander the streets, shoot bad guys, collect boring stuff, and shoot more bad guys. And if you do that, well, that my friend, is a sad, sad experience. The Division is an MMORPG. It first asks to be treated as one, and then it asks that it should be played as one. The multiplayer helps make the game less repetitive as you're constantly challenged and allied with other real players. It makes the game unpredictable and puts you on your toes. Most of the time the though, you're allied with other players, if you go rogue, well, the penalty is high.

In a nutshell, The Division is about acting as law enforcers. You run around the city, kill bad guys, earn some XP, get better gear, kill more bad guys, get more XP, and get even better gear. Rinse, wash hands, flip coins, do a somersault, land on your neck, listen to your neck crunch as it snaps, scream "SELF FATALITY," and repeat. It's only as fun as you continue to enjoy fatalities. But after seeing Cassie shoot the next unlucky bastard in the head, seal it with gum, and watch it bubble up red and pop, for over a hundred times, things do get a little bit tiring, repetitive.

Oh wait, wait, wait, we're talking about The Division. Right.

You, the player, a sleeper agent that has been activated after some serious shit that took NYC by storm. That alone should raise questions what the government has been planning all this time. What other conspiracies and disaster preparedness does the government have? And does it always involve guns and violence? Why, yes. What better way to reinstate order by putting a bullet between the eyes of those who would continue to seek chaos.

If you ask me, this sounds like a bigger conspiracy, where the government had intentionally spread a virus over the city, lure out the potentially chaotic shitheads and activate the executioners as a method of cleansing the city. If this were the case, then New York City is the only the first phase of an even bigger scheme.

Now let's talk more about the game. It's an unlikely ménage a trois of shooter, RPG, and the open-world environment. The game is fun, vast, and all that yada-yada. I'm just sad I didn't get to see that civility displayed at the start of the game. It was very meta, in some odd sort of way.

If I were to leave it just that, I'd say The Division deserves a 9/10 score. In GameGulp's case, "Cool."

But I won't leave it just like that. The Division stands up tall, demanding to be acknowledged as a shooter first and foremost. Despite the RPG elements, the perks you pick up in the game mean little. Sure, you can learn perks where you can carry more items. But that's basically just it. There's no variety in developing your character, no build, it's plain, almost bland, and the only real reason you'd ever want to play this game is just shoot people. No missions that varies from too much killing. Initiating a bullet hell experience is the only way to go through things.

Shooting mechanic is astounding and blazing fun. But like I said, it's all you will ever be doing and for some people stuff like that gets old fast. And you've been playing this game for so long and still feeling energized, well good for you. Not everyone feels the same way.

As much as it wants to be known as a shooter, the RPG elements get in the way. Enemies for instance, take endure a hail of machine fired on them. Unlike in some shooter games, such as Uncharted, or even Borderlands, enemies in The Division are bullet sponges. And it gets pretty annoying really. A gunfight can last forever and sometimes not in a fun way.

Calm yo tits everyone. I'm not saying that's bad, I'm just saying it gets old quick. Is The Division worth playing though? Fuck yeah. But the novelty does fade all too quickly.

About the author: Karen Benitez

Skater, musician, carpenter, gamer. Karen is interested in culture, science fiction, and Cthulhu. She participated in MMA bouts, got her ass kicked many times, and ended up with broken bones. Life is good.

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